Competition · Summer 2026

☀️ Summer Into AI 2026

The second AI competition gets its own home: launch planning, participant signals, public proof-of-work, and the build receipts that belong to the summer sprint.

New competition, new section: Summer Into AI 2026 is separate from the Spring Into AI archive. Current and future summer competition writing should live here under /summer-into-ai-2026/.

Original editorial illustration of a public build competition workbench

Issue 01 · The Build Issue

95 source rows, 91 unique projects, kept in context.

A 68-page source-attributed magazine follows the season from 8-Bit America through Built on Yesterday, using the competitors’ public work, local screenshots, original editorial art, and links back to every ledger row.

The four prompts

Four weeks of small, public experiments.

Each prompt asks for a different kind of useful weirdness. These visuals are the competition's editorial index; the original project imagery stays with each participant's submission.

Summer Submission Trackers

Week 1 Submission Tracker 16 Entries

Week 1 Submissions

CSV-backed tracker with local copies of each Substack submission, demo links, code reference links, and mirrored screenshots/videos when available.

Open tracker ->
Week 2 Submission Tracker 38 Entries

Week 2 Submissions

CSV-backed tracker with local copies of each Substack submission, demo links, code reference links, and mirrored screenshots/videos when available.

Open tracker ->
Week 3 Submission Tracker 19 Entries

Week 3 Submissions

CSV-backed tracker with local copies of each Substack submission, demo links, code reference links, and mirrored screenshots/videos when available.

Open tracker ->
Week 4 Submission Tracker 18 Entries

Week 4 Submissions

CSV-backed tracker with local copies of each Substack submission, demo links, code reference links, and mirrored screenshots/videos when available.

Open tracker ->

Eric’s build journal

The trackers are the official record of submissions and scores. The journal keeps the surrounding work visible: prototypes, visual studies, late-night competition signals, and the small discoveries that shaped the season.

Source archive24 records

Summer Into AI: Build Journal

All of Eric’s public Advisory Hour build records, preserved locally and grouped as part of this season rather than scattered across a generic writing feed.

Open build journal →
July 17Season recap

Summer Into AI 2026: Recap

The four-week challenge closed with 91 applications, a music video, a documentary, public-data projects, and a few ideas for whatever comes next.

Read season recap →
July 10Arcadia

Arcade gallery of Week 1 and Week 2

A public checkpoint from the experiment that pulled the season’s playable work into one classic-arcade frame.

Open field record →
July 10Data.Punk

Chicago Public Arts: Segmentation Examples

Source material and technical context for the Week 3 public-data experiment.

Open field record →

Season Standings

Cross-week totals computed from the weekly submission CSVs with the published scoring model: every submitted Substack post earns +15 publishing points even without a separate app or repository; proof-backed submissions can add +25 demo & code or +10 single proof, +10 weekly theme, +15 builds-on-others, +5 bonus channel, and +10 first proof-backed submission each week. Eric's points stay visible as the host's pace-setting benchmark, but he is not eligible for a medal. Competition ranks skip his row. Regenerate with node scripts/season-standings.mjs --write.

Season totals through Week 4 · 4,970 points logged, including 790 pace-setter points
RankParticipantWeek 1Week 2Week 3Week 4Total
1Jake1957752005951765
2Myles2105152301951150
Pace setterEric135345210100790
3Adam16044000600
4Kyle505015050300
5Heather35503515135
6Kady4050035125
7Evan3535350105

📰 Week 4 — Built on Yesterday

July 6, 2026 Summer Into AI 2026 Week 4 Theme Built on Yesterday

Summer into AI: Week 4: The Last Week: Built on Yesterday

Freedom in every byte. Future loaded. We the builders. The people build the future.

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📰 Week 3 — Data.Punk

June 29, 2026 Summer Into AI 2026 Week 3 Theme Data.Punk

Summer into AI: WEEK 3 THEME: Data.Punk

The Week 3 theme brief: turn data.gov and civic datasets into useful, rebellious public-facing apps with a Data.Punk edge.

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June 28, 2026 Summer Into AI 2026 Week 3 Theme Data.gov

Preparing for Summer Into AI Week3: Themes and a detour into Space Weather

A Week 3 setup note exploring how public datasets, data.gov, and a space-weather MMS4 demo can turn the next Summer sprint into a data story.

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July 5, 2026 Summer Into AI 2026 Week 3 Submission GameLab

Summer into AI: Eric's Week3 Submission: Chicago Art Dataset

Eric's Week 3 Data.Punk submission turns Chicago public-art data into a cyberpunk GameLab prototype with portal rooms, train traversal, and locally mirrored screenshots.

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July 3, 2026 Summer Into AI 2026 Week 3 Submission GameLab

Summer into AI- Eric Week3 Submission: Motor Fuel

Eric's Week 3 Data.Punk submission turns motor-fuel tax data into a TV-reactive GameLab prototype, with local screenshots, dataset context, and demo links.

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July 1, 2026 Summer Into AI 2026 Week 3 Submission GameLab

Rise of the Scooters and Bikes

Eric's Week 3 Data.Punk submission turns bikeshare and e-scooter data into a loud public-data explorer with local screenshots, dataset notes, and demo links.

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July 1, 2026 Summer Into AI 2026 Week 3 Submission Data.Punk

Summer into AI- Eric Week3 Submission: Long live the beat

Eric's Week 3 Data.Punk submission turns NCHS life-expectancy data into a Little Richard-inspired GameLab demo, with screenshots mirrored locally.

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June 30, 2026 Summer Into AI 2026 Field Note GameLab

Believe I’ve conquered the current highscore on this. 😎

A compact competition receipt preserving the Pike Bay Hero highscore screenshot, score stats, and public build energy around Summer Into AI prototypes.

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June 29, 2026 Summer Into AI 2026 Week 3 Field Note

This has to be some sort of record. Competition posted 8am. First app over lunch 😂

A short note capturing how quickly the Week 3 public-data challenge produced its first app-sized response.

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📰 Week 2 — Red, White, Boom!

June 22, 2026 Summer Into AI 2026 Week 2 Theme Red, White, Boom

Summer into AI 2026: Week 2 Theme - Red, White, Boom!

The Week 2 theme brief: Independence Engines, where independence becomes a practical mechanic for games, tools, simulations, songs, stories, or agentic workflows.

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June 29, 2026 Summer Into AI 2026 Week 2 Deadline Week 3 Theme

Competitors, get your last submissions for Week2 in before the day closes

A short competition signal closing the Week 2 submission window and teasing the Week 3 theme drop at 8:00 CST.

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June 28, 2026 Summer Into AI 2026 Week 2 Competitor Signal

Myles is gunning for top spot in Week2!

A short Advisory Hour signal: Myles is pushing for the Week 2 lead, with Jake Strait and Adam called into the challenge loop.

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June 27, 2026 Summer Into AI 2026 Week 2 Review GameLab

Summer into AI: 3 Saturday Plays of Week2 Submissions

A Saturday review pass through Week 2 builds, studying how competitor ideas stack, remix, and expose what the Summer sprint is really producing.

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June 26, 2026 Summer Into AI 2026 Week 2 Submission Image Lab

Summer into AI: Week2 Submission: Independence Engines in Space

An Independence Engines image-playground experiment using local generation tooling and painterly references to explore what the Week 2 theme can look like.

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June 24, 2026 Summer Into AI 2026 Week 2 Submission GameLab

Summer into AI: Week2 Submission: Eric's Summer Job Finder for Kids

Eric's First Job Finder turns real seasonal-job research into a kid-friendly, ad-free prototype with local screenshots, related build links, and the playable First Job Radar demo.

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June 23, 2026 Summer Into AI 2026 Week 2 Submission GameLab

Summer into AI: Week2 Submission: Eric's FANS of Independence Engines

Eric's Week 2 submission turns the Independence Engines prompt toward rural-access DIY: a ceiling-fan field lab that shows how AI could build interactive tutorials for practical projects.

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June 28, 2026 Summer Into AI 2026 Timestorm Baseball GameLab Note

Timestorm Baseball: Captivating Flaws and Exhibition Mode

A short build note on Timestorm Baseball's rough edges, its odd charm, and the hidden full-exhibition mode behind the backtick key.

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June 26, 2026 Summer Into AI 2026 Timestorm Baseball GameLab

Timestorm Baseball: Early Builds

A build note on Timestorm Baseball's early visual soup: sprite coherence, animation-set failures, and Wrigley Field as an AI game-world benchmark.

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June 27, 2026 Summer Into AI 2026 Timestorm Baseball GameLab

Timestorm Baseball: Founding Father Revamp 1

A visual build note on cleaning up generated baseball sprites and Founding Father card art for Timestorm Baseball, including the discarded ideas that still look useful.

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📰 Week 1 — 8-Bit America

June 15, 2026 Summer Into AI 2026 Theme 1

Summer into AI: Theme 1

Theme 1 launches the America 250 AI Build Challenge with an 8-bit prompt: build a tiny retro-styled tool that feels like it booted from a cartridge.

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June 22, 2026 Summer Into AI 2026 Week 1 Submission Roundup

Summer into AI 2026: Week1 - Midnight Submissions

A week-one midnight submission roundup capturing the projects that landed at the deadline and the energy of the first Summer Into AI build sprint.

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June 22, 2026 Summer Into AI 2026 Submission Spotlight GameLab

Summer into AI: Merlin Forge's Game of Liberty

Merlin Forge's Game of Liberty crosses Conway-style territory rules with Helldivers pressure, preserving the source write-up and playable-build context in the Summer competition archive.

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June 21, 2026 Summer Into AI 2026 Theme 1 Submission GameLab

Summer into AI 2026" RevereBike or "Horse ExciteBike"

RevereBike / Horse ExciteBike pulls together week-one ideas into a tiny playable historical racing riff, with links back to the related public builds and submissions.

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June 21, 2026 Summer Into AI 2026 Theme 1 Submission GameLab

Summer into AI: Timestorm Baseball

Eric's weekend build turns a time rift at Wrigley Field into a playable baseball game with pitching, batting, secrets, 2.5D sprites, and a locally linked GameLab build.

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June 21, 2026 Summer Into AI 2026 Submission Spotlight

Summer into AI 2026: Parade Candy Chaos

A family-team submission spotlight for Parade Candy Chaos, an 8-bit Fourth of July candy-throwing simulator built with a young competitor and playable on itch.io.

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June 21, 2026 Summer Into AI 2026 Video Generation

Summer Into AI 2026: AI Video of a Pixelated British Kraken

A failed-but-fascinating video-generation riff that fuses Paul Revere, Sky King, John’s World, Danny, Sabrina, Vivienne, and a British Kraken into one pixelated scene.

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June 21, 2026 Summer Into AI 2026 Theme 1 Submission

Megaman 1776

A retro boss-rush build note for Founderman / Megaman 1776, with Founding Father characters, special weapons, boss mechanics, controls, known issues, music samples, and cheat codes.

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June 20, 2026 Summer Into AI 2026 Competition Mechanics

Summer into AI: Why Teams Are OK

A practical competition note explaining why teams are allowed, how to keep proof-of-work visible, and why collaboration should still produce individual learning.

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June 19, 2026 Summer Into AI 2026 Theme 1 Submission

Building on Paul Revere

Eric's first Theme 1 submission follows the universe engine from an overnight 8-bit Paul Revere side-scroller into music, sprite-art upgrades, and Adam's original arcade-game inspiration.

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June 19, 2026 Summer Into AI 2026 Submission Spotlight

Third summer into ai submission flies in

The third week-one submission spotlights Sky King: Heather's nest-building bird game with multiple loops, 8-bit callbacks, and playable public proof.

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Jun 16, 2026 Summer Into AI 2026 Field Note

Projects Are Underway: Just Jump to Building

A short competition signal: several builders are already moving, and the real curriculum is opening the tool and making something public.

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Jun 17, 2026 Summer Into AI 2026 Competitor Signal

@Kyle Sebeysten @Evan Rhea @Myles @Jake Strait

A short Advisory Hour note marking new competitors entering the Summer Into AI 2026 fold, with a linked competitor build receipt.

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📰 Launch & Preplanning

Jun 15, 2026 Summer Into AI 2026 Competition Mechanics

☀️ Summer Into AI: Are you ready to cook?

The second competition opens with updated mechanics: visible proof, Substack writing, multiple submissions, prizes, weekly themes, and a clearer submission path.

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June 15, 2026 Summer Into AI 2026 Competition Logistics

Summer into AI: Travel & Access Tips

Travel, grace periods, phone-friendly submission options, automation ideas, and Tailscale remote-access notes for competitors trying to keep building while life happens.

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February 6, 2026 Summer Into AI 2026 Competition Rules

Spring into AI Competition: Rules

The competition rules and invitation note that define how the AI build challenge works: visible proof, public updates, lightweight constraints, and follow-along context.

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May 24, 2026 Summer Into AI 2026 Preplanning

🚀 Summer 2026 AI Competition #2: Preplanning

The next competition starts taking shape: bigger participant interest, more proof-of-work energy, and plans to amplify builders beyond the first Spring Into AI sprint.

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