Ride, Revere, Ride!: I Built a Tiny Paul Revere Arcade Game for 8-Bit America
A browser game about broadsides, bad roads, Crown nonsense, and trying to wake the town before dawn.
Tracking page for Week 1: every CSV submission gets a local content copy, canonical Substack link, demo link when supplied, and a code reference link without mirroring the code.

Builder
3 submissions
A browser game about broadsides, bad roads, Crown nonsense, and trying to wake the town before dawn.
A tiny retro collector sheet about lakes, radios, migration, sitcoms, fireworks, failure, freedom, and the weird stuff America remembers together.
A little archive room where you match relics to Postmark 250 stamps and unlock the memory cabinet.
Builder
1 submission
An 8-bit Fourth of July game dreamed up by my 9-year-old daughter, inspired by our small-town parade in Chassell, Michigan.
Builder
1 submission
I made a bird game for the Summer into AI: Theme I challenge.
Builder
3 submissions
An 8-bit civics simulator where Claude reasons out the consequences of your founding-era decisions live
Space Invaders meets the Declaration of Independence — each wave is a real grievance, King George III is the final boss
A first-person walk through 250 years of American history — talk to witnesses, hear their voices, ask them anything
Builder
3 submissions
Project: Game of Liberty — a single-file, in-browser 8-bit territory-control game for Theme 1: 8-Bit America. Repel the redcoat invasion and liberate the USA before the clock runs out.
Project: Liberty Chiptune — a single-file, in-browser 8-bit chiptune step-sequencer for Theme 1: 8-Bit America. Paint a tune on the grid, hear it sing in square-wave glory, and share it with a link.
Project: Founding Father A.I.
Builder
3 submissions
This game brings together multiple ideas that I saw across the competitors in week one.
One of the classic all-time games and game mechanics is the console hit Megaman.
Timestorm Baseball is a build for the Summer into AI competition that I built over the weekend.
Builder
1 submission
If you have ever shipped a game prototype fast, you know this pattern:Thanks for reading!
Builder
1 submission
Calculated from summer-into-ai-week1-submissions.csv using the same assumptions as the Week 1 tracker and the Summer Into AI scoring rules. Every submitted Substack post earns +15 publishing points, including an article or embedded video with no separate app, demo URL, or code repository. Demo and code links add proof points and unlock the proof-backed bonuses.
| Rank | Participant | Scored Submissions | Total Points |
|---|---|---|---|
| 1 | Myles | 3 | 210 |
| 2 | Jake | 3 | 195 |
| 3 | Adam | 3 | 160 |
| 4 | Eric | 3 | 135 |
| 5 | Kyle | 1 | 50 |
| 6 | Kady | 1 | 40 |
| 7 | Evan | 1 | 35 |
| 7 | Heather | 1 | 35 |
Assumptions: every submitted Substack URL receives +15 publishing points even without a separate demo or repository; demo plus code receives +25 proof points, while demo-only or code-only receives +10. Proof-backed submissions also receive the +10 weekly theme bonus; Builds On Others=Y receives the +15 competitor-reference bonus; a populated Bonuses cell receives +5 extra-channel points; and the first proof-backed submission bonus follows CSV order. A Substack-only article or embedded video therefore scores 15 publishing points.