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Summer into AI 2026: Liberty 1776

Space Invaders meets the Declaration of Independence — each wave is a real grievance, King George III is the final boss

Source note: Local copy of a Summer Into AI 2026 submission originally published on Substack. Screenshots, video, and audio found in the post body are mirrored locally when publicly accessible; profile and avatar images are intentionally not copied. Read the canonical post.

Participant
Jake
Week
Week 1
Canonical Substack
https://jakestrait5.substack.com/p/summer-into-ai-2026-liberty-1776
Demo
https://liberty-1776.vercel.app/
Code
https://github.com/GlimmerForge/summer-into-ai/tree/master/projects/week-01-8bit-america/demo-02-liberty-1776 (link only; code is not mirrored here)
Builds on others
Yes

Week 1 of Summer into AI 2026 — theme: 8-Bit America. Demo 2 of 3.

Summer into AI 2026: Liberty 1776 screenshot from the original Substack post.
Summer into AI 2026: Liberty 1776 screenshot from the original Substack post.

After shipping Found a Republic I had a thought — the Declaration of Independence is literally a list of grievances. It's already a wave structure.

Liberty 1776 is a Space Invaders-style arcade game where each wave is a real grievance from the Declaration. You fight your way through four rounds and then face King George III as the final boss. Beat him and the screen explodes in 4th of July fireworks.

Theme connection

The Declaration of Independence is a numbered list of grievances — it was already a wave structure before I touched it. Each grievance is a distinct enemy type, the colonists are the player ship, and King George is the final boss. 8-Bit America isn't the skin on this game — it's the actual design document.

The waves

Each round opens with an intel dispatch explaining the real historical grievance before you play it. Pure canvas, pixel sprites hand-coded in character maps, 8-bit audio synthesized with the Web Audio API.

Controls

How this connects

Found a Republic was all AI — every decision, every headline, every legacy generated live. Liberty 1776 is the opposite: no AI at runtime, pure arcade. Building both back to back made the gap obvious. One demo had AI doing everything and a simple game wrapper. One had a sophisticated game and no AI at all. The question was: what if the AI was the game itself — not the wrapper, not the mechanic, but the actual experience? That became Hall of the Republic.

What I was reacting to

Timestorm Baseball by Eric Rhea (@advisoryhour) put Founding Fathers vs. the British at Wrigley Field — genuinely inspired matchup. It clicked for me that the Declaration's grievance list was already a perfect level progression waiting to happen. They picked the matchup; I picked the format.

Also worth playing: Parade Candy Chaos by Kady Godfrey (@kadygodfrey) — the first team entry, built with her 9-year-old. Best reminder in this whole competition that the best co-pilot doesn't overthink it.

Built with

Where to play

Demo: liberty-1776.vercel.app

Code: github.com/GlimmerForge/summer-into-ai

Week 1 series


Summer into AI 2026 · Theme 1: 8-Bit America · Competitor references: Timestorm Baseball by @advisoryhour · Parade Candy Chaos by @kadygodfrey

Original source

Canonical Substack URL: https://jakestrait5.substack.com/p/summer-into-ai-2026-liberty-1776.