Back to Week 2 submissions

Boomtown

Summer Into AI Week 2

Source note: Local copy of a Summer Into AI 2026 submission originally published on Substack. Screenshots, video, and audio found in the post body are mirrored locally when publicly accessible; profile and avatar images are intentionally not copied. Read the canonical post.

Participant
Kyle
Week
Week 2
Canonical Substack
https://kylesebestyen.substack.com/p/boomtown
Demo
https://kylephoto.blob.core.windows.net/summer-into-ai/boomtown/index.html
Code
https://github.com/seabass223/boomtown (link only; code is not mirrored here)
Builds on others
No

Boomtown was ambitious. Too ambitious. You can read about the week 2 theme here.

What I aimed for:

After talking through some ideas with GPT 5.5, I felt it had a pretty clear understanding of what I wanted. It rendered an image that really got me excited about possibilities. The art style really jumped out at me, though, I want it to be real.

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

WOW! If that were an actual playable game that had well balanced mechanics, maybe even some 2 player co-op, that’d be a fun Friday night!

That’s a lot of textures and geometry. I…uh…(checks watch) have to deliver this by Sunday night.

What I actually got done:

I decided that a procedural approach would give me something I could control and dial into to taste faster than waiting for AI to give me a real 3d implementation of something I was passionate about.

This did not end up being nearly as well polished as I like to make things. It’s barely playable…if at all, but this was time-boxed to 1 week, so I’m still happy with the results.

I was far too involved in the process and should have spent more time making tools for the agents. Instead, I had it make me tools so I could drive.

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

The goal was inspired by Starcraft. Marquee select your workers, right click a resource building (water tower, lumber mill, quarry, fireworks factory), right click a delivery building (fireworks factory, fireworks launch pad), the workers will mine resource and deliver them to the target building. Work through 4 day cycles, build as many fireworks as you can and ready the launch pad before July 4th at 8pm.

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

The island environment is procedurally generated with an impressive amount of controls.

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

You can place the buildings anywhere on the island you want. Placing them on trees clears them out of the way. The buildings rotation on 45deg increments too. Fun for town planning!

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

Once all buildings are placed, clicking the paths button will auto generate path textures in between the buildings which become the strict walking routes for the workers.

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

Tech Stack:

Dev Pipeline:

Things I learned:

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

Public Repo: here

Playable Demo: here

These two buttons are important for starting out:

Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.
Boomtown screenshot from the original Substack post.

Original source

Canonical Substack URL: https://kylesebestyen.substack.com/p/boomtown.