
Image · Motion · Sound
Art
Lab
Finished work first. Then the cuts, models, comparisons, and strange little decisions that made it.
A working studio
The version on screen is rarely the first one.
ArtLab is where I make images move, push renders past their first size, cut sound against picture, and keep the versions worth showing.
The finished piece matters. So does the route there. When the process is useful, I leave the controls, comparisons, and source record close enough to inspect.
The shelf will grow with music videos, restoration work, visual sequences, and experiments that do not fit neatly anywhere else.

Portfolio and process
Show the image. Keep the recipe.
Some projects need a clean frame. Others get better when the source, the failed pass, and the final choice can sit beside each other.
Watch VideoLab for a swipeable collection of videos from ArtLab and projects across the site.
Current work
Three projects. Very different kinds of scale.
One experiment assembles a feature-length cut. Another tests three locally generated music videos. The third turns seven SR-71 frames into 105 downloadable comparisons.

Local AI music videos · 2026
Three videos,
one local pipeline
Z-Image feeds M3 while Hermes handles a full production run. The results are strange, uneven, and useful enough to keep.

Mixed-media film experiment · 2026
Video on a
hamburger budget
Three long cuts combine original music, generated character scenes, and public-domain archival footage. The complete stills archive keeps every source frame and 70 enlarged editions together.

Upscale collection · 2026
SR-71
Upscales
Compare every size and method against the source, then open or download all 105 original outputs.
Use and attribution
Share the work. Credit the maker.
Unless otherwise noted, ArtLab media is licensed under CC BY-NC 4.0.
Commercial reuse needs separate permission. The project pages provide suggested attribution beside the original files.